Thursday, July 26, 2007

Orchestra and Nucleus, for a Better Gaming World


Nucleus, a game prototype developed by our team with an innovative gaming idea, aiming to invade not only the local market, but the international one as well. While working on developing the game main structure, the team figured out that it is needed to have a special functioning game server to be able to serve it, and there came Orchestra.
Orchestra, our clustered game server, is being developed for serving massive numbers of online users, specially Massive Multiplayer Online Gamers. The entire system's design is based on collaboration between different types of team-designed servers, supporting thousands of users' connectivity.
Still under testing, Orchestra is totally designed by the team, supporting high secured and non-stop connectivity software solution to all of its users.
The integration between Orchestra and Nucleus is done in a very harmonic manner, where the Orchestra server provides the needed functionality interfaces, which are simply used by the game logic; whatever action's needed by the gamer is done through its game logic, where the game logic provides the connecting link between the gamers' interface and the game server.